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Computer Entertainment Supplier's Association

In today's world, Computer Entertainment Supplier's Association is a very relevant topic that has captured the attention of millions of people around the world. Its impact has been felt in different areas, from politics to technology, culture and society in general. Computer Entertainment Supplier's Association has generated a passionate debate and has triggered a series of investigations and studies in search of answers and solutions. Since its emergence, Computer Entertainment Supplier's Association has sparked both interest and controversy, and has challenged the way we perceive and understand the world around us. In this article, we will explore the phenomenon of Computer Entertainment Supplier's Association in depth, examining its many facets and its potential impact in the future.

Computer Entertainment Supplier's Association
Founded1996 (1996)
HeadquartersTokyo, Japan
Area served

Computer Entertainment Supplier's Association (CESA) is a Japanese organization that was established in 1996 to "promote the computer entertainment industry with the aim of contributing to the strengthening of Japanese industry as well as to the further enrichment of people's lifestyles." It organizes the annual Tokyo Game Show, Japan Game Awards and Computer Entertainment Developers Conference (CEDEC).

CESA is located in Tokyo, Japan. The current (As of 2023) chairman of CESA is Haruhiro Tsujimoto, the president of Capcom. The Managing Director is Tsutomu Masuda.

The Computer Entertainment Rating Organization (CERO), a rating agency, was established in 2002 as a branch of CESA.

See also


  1. ^ "CESA Survey: 5.24 million Internet game users in Japan, a high recognition among the young in Japan" (in Japanese). Retrieved 2008-04-08. (1996, when CESA was established)
  2. ^ "CESA/ Overview". CESA. 2005. Archived from the original on 2008-03-27. Retrieved 2008-04-08.
  3. ^ CESA新会長に、セガゲームス会長の岡村秀樹氏が就任 日経トレンディネット 2015年6月3日

External links